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Mondovision
by Christophe Bruchansky
Genre
Animation
USE OF AI
SCRIPT
VOICE
3D
ANIMATION
BACKGROUND
image to video
image generation
lip sync
MUSIC
AUDIO
SPECIAL EFFECTS
upscaling
Project members
Synopsis
In a not-so-distant future, a family confronts its strangely intimate relationship with AI. This short sci-fi animated film unfolds in a Paris reshaped by climate change, where the Eiffel Tower — once a symbol of faith in technological progress — now stands in stark contrast to a world ruled by data centers and robots. Through satire and dark humor, the story explores human insecurity, jealousy, and the fear of being replaced.
About
I’m a Belgian author and digital artist creating moving images, micro–art games, and virtual experiences. Raised on video games and music videos, I grew up seeing the digital revolution as a promise of emancipation and boundless possibility — a belief that eventually led me to leave my home country and become something of a digital nomad. My videos and installations have appeared at the Wrong Biennale, the MAC Paris Salon, and the Toronto Urban Film Festival. They stage the tension between fantasy and a messier off-screen reality: a superflat aesthetic disrupted by digital glitches. My point-and-click games and virtual worlds function as heterotopias: contemplative spaces, in Foucault’s sense, that mirror and invert reality, reflecting on the gamification of life and the impossibility of winning it all.